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Showing posts from January, 2019

Unity 3D Sample game...in err... 3D!

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Yeah, yeah, I know I'm a little late to the game with this one...but....now most of the bugs have been ironed out, it's a good time to check it out! https://blogs.unity3d.com/2018/05/10/launching-3d-game-kit-explore-and-learn-unity-in-3d/ I was using an "old" version of Unity, I think it was 2018.2.xxx and when I added the 3D-Game-Kit asset, I received lots of errors about namespaces missing etc... after a bit of searching, I saw a load of workarounds and a variety of posts and I was about to give up and switch to using Unreal Engine, then I thought...I'll give it one last go.... That's when I decided to upgrade to Unity 2018.3.3f1 and then added the 3D-Game-Kit as an asset - and voila! it just worked.  I worked very well in fact and I'm using a 2013 Macbook Pro. Check it out and walk through the tutorial, I was very surprised at just how simple they've made this: https://unity3d.com/learn/tutorials/s/3d-game-kit admittedly it is hid

stuffin.space

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You hear reports that a tiny bit of debris the size of a coin can punch a hole straight through metal and then you wonder just how does the International Space Station avoid the daily barrage of debris without major incident.  That raises an eyebrow of curiosity itself, then you start wondering, just how much "stuff" is floating around outside this little planet of ours... A quick duck-duck-go search later and I found this great little website:   http://stuffin.space/ http://stuffin.space/?intldes=1958-002B&search= well, if I was looking for a parking space from space, I think I'd try a different planet, this one looks like it's going to be far too difficult to approach successfully........ might explain the decline in UFO sightings ;-)